[Hengband 1.0.99 Character Dump] Name : Shrewd clinger Sex : Male Age 83 STR : 10 Race : Elf Height 57 INT : 18/50 Class : Blue-Mage Weight 95 WIS : 15 Social Class 36 DEX : 13 Align Neutral CON : 7 CHR : 11 Right hand (-1,+0) Hit point -1/ 23 Fighting : Poor SP (Mana) 18/ 18 Bows/Throw : Poor Blows/Round 1+0 Saving Throw: Very Good AverageDmg/Rnd 2+0 Level 2 Stealth : Very Good Experience 27 Shooting (-21,+0) Max Exp 27 Perception : Good Multiplier x0.00 Exp to Adv 37 Searching : Fair Shots/Round 0.00 Gold 204 Disarming : Good Magic Device: Superb AC [11,+0] Time Day 1 12:18 Speed (-1) Play time 00:41:39 Infra-Vision: 30 feet (Character Background) You are one of several children of a Noldor Ranger. You have light grey eyes, straight silver hair, and a fair complexion. ...You were killed by Freesia on level 2 of Yeek cave. Modification Sex : Male Stat BaseRacClaPerMod ActualCurrent abcdefghijkl@ Race : Elf STR : 17 -1 -4 -2 0 10 ............. Class : Blue-Mage INT : 15 2 4 2 0 18/50 ............. Level : 2 WIS : 16 0 -1 0 0 15 ............. Hits : -1/23 DEX : 10 1 1 1 0 13 ............. Mana : 18/18 CON : 12 -2 -2 -1 0 7 ............. CHR : 11 2 -1 -1 0 11 ............. | ~( ] ] | ~( ] ] | ~( ] ] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : ............. Sound : ............. Speed : ............. Elec : ............. Nether: ............. FreeAction: ............. Fire : ............. Nexus : ............. SeeInvisi.: ............. Cold : ............. Chaos : ............. Hold Life : ............. Poison: ............. Disnch: ............. Telepathy : ............. Light : ............+ Fear : ............. SlowDigest: ............. Dark : ............. Reflct: ............. Regene. : ............. Shard : ............. AuFire: ............. Levitation: ............. Blind : ............. AuElec: ............. Perm Lite : ............. Conf : ............. AuCold: ............. Cursed : ............. [Last messages] > You enter a maze of down staircases. > You enter a maze of up staircases. > You see a Flask of oil. > You have 2 Flasks of oil (c). > You collect 19 gold pieces worth of copper. > You enter a maze of down staircases. > You enter a maze of up staircases. > You collect 42 gold pieces worth of copper. > You see a Potion of Resist Heat. > You have a Potion of Resist Heat (e). > You see a Scroll titled "see kliszun". > You have a Scroll titled "see kliszun" (j). > You enter a maze of down staircases. > You enter a maze of up staircases. > You enter a maze of down staircases. > You see a Scroll of Blessing. > You have a Scroll of Blessing (i). > You see a Sling (x2). > You have a Sling (x2) (r). > You failed to pick the lock. > You have picked the lock. > Freesia claws you. > Freesia roars. > You have 6 charges remaining. > Freesia misses you. > Freesia claws you. > Freesia misses you. > Freesia claws you. > Screen dump saved. > You got to watch them - be quick or be dead. > Goodbye, clinger! [Miscellaneous information] Recall Depth: Yeek cave : level 2 Preserve Mode: ON Autoscum: OFF Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 Arena: 0 victory You have defeated 13 enemies. [Virtues] Your alighnment : Neutral You are neutral to Chance. You are somewhat virtuous in Knowledge. You have strayed from the path of Nature. You are somewhat virtuous in Sacrifice. You are neutral to Harmony. You have strayed from the path of Justice. You are neutral to Patience. You have strayed from the path of Honour. [Character Equipment] a) a Dagger (1d4) (+0,+0) b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) a Wooden Torch (with 1397 turns of light) h) Hard Leather Armour (-1) [6,+0] i) (nothing) j) a Hard Leather Cap [2,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 7 Rations of Food b) 2 Slime Molds c) 2 Flasks of oil d) a Potion of Slow Poison e) a Potion of Resist Heat f) a Potion of Resist Cold g) a Potion of Cure Light Wounds h) a Scroll of Word of Recall i) a Scroll of Blessing j) a Scroll of Rumour k) a Scroll of Object Detection l) a Wand of Magic Missile (6 charges) m) 2 Wooden Torches (with 2000 turns of light) n) a Wooden Torch (with 1764 turns of light) o) a Wooden Torch (with 2847 turns of light) p) a Brass Lantern (with 7500 turns of light) q) a Shovel (1d2) (+0,+0) (+1) r) a Sling (x2) (+0,+0) s) 47 Iron Spikes