[Hengband 1.6.2 Character Dump] Name : Ordinary Dalanda Sex : Female Age 120 STR : 18/119 Race : High-Elf Height 80 INT!: 18/110 Class : Bard Weight 164 WIS : 18/148 Magic : Music Social Class 41 Dex : 18/85 18/95 Align Neutral CON : 18/88 CHR : 18/*** Right hand (+29,+16) Hit point -38/ 386 Fighting : Superb SP (Mana) 46/ 354 Bows/Throw : Superb Blows/Round 6+0 Saving Throw: Chaos Rank AverageDmg/Rnd 120+0 Level 38 Stealth : Fair Experience 2039714 Shooting (+33,+12) Max Exp 2039714 Perception : Good Multiplier x5.35 Exp to Adv 2040000 Searching : Fair Shots/Round 1.50 Gold 184772 Disarming : Excellent Magic Device: Amber [7] AC [23,+82] Time Day 38 14:51 Speed (+4) Play time 76:37:55 Infra-Vision: 40 feet (Character Background) You are one of several children of a Teleri Archer. You have light grey eyes, wavy black hair, and a fair complexion. ...You were killed by Jack of Shadows on level 45 of Castle. Modification Sex : Female Stat BaseRacClaPerMod ActualCurrent abcdefghijkl@ Race : High-Elf STR : 18/129 1 -2 0 0 18/119 ............. Class : Bard INT!: 18/70 3 1 0 0 18/110 ............. Level : 38 WIS : 18/108 -1 2 0 3 18/148 .........3... Hits : -38/386 Dex : 18/75 3 -1 0 0 18/95 18/85 ............. Mana : 46/354 CON : 18/98 1 -2 0 0 18/88 ............. CHR : 18/75 3 4 0 8 18/*** .....5...3... |)}=="~((]]] |)}=="~((]]] |)}=="~((]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : .+......+.... Sound : ............+ Speed : ..+.......... Elec : .+........... Nether: .+.....+..... FreeAction: ...........+. Fire : .+........... Nexus : ............. SeeInvisi.: +.....+.....+ Cold : .+........... Chaos : .......+..... Hold Life : .....+....... Poison: .......+..... Disnch: +............ Warning : ............. Light : .+..........+ Fear : ..+.......... SlowDigest: +............ Dark : .+........... Reflct: ............. Regene. : +............ Shard : ....+........ AuFire: ............. Levitation: ............. Blind : ......+...... AuElec: ............. Perm Lite : ............. Conf : ...+......... AuCold: .......+..... Cursed : ............. |) |)}=="~((]]] |)}=="~((]]] ab@ abcdefghijkl@ abcdefghijkl@ Slay Evil : ... Telepathy : ............. Add Blows : +............ Slay Und. : ... ESP Evil : ............. Add Tunnel : ............. Slay Demon: ... ESP Noliv.: ............. Add Infra : ............. Slay Drag.: ... ESP Good : ............. Add Device : ..........+.. Slay Human: ... ESP Undead: ............. Add Stealth : ........+.... Slay Anim.: +.. ESP Demon : ............. Add Search : ............. Slay Orc : ... ESP Dragon: ............. Slay Troll: ... ESP Human : ............. Riding : ............. Slay Giant: ... ESP Animal: ............. Throw : ............. Acid Brand: ... ESP Orc : ............. Blessed : ............. Elec Brand: ... ESP Troll : ............. No Teleport : ............. Fire Brand: ... ESP Giant : ............. Anti Magic : ............. Cold Brand: ... Econom. Mana: ............. Poison Brd: ... Sust Str : ............. Sharpness : ... Sust Int : ............. Drain Exp : ............. Quake : ... Sust Wis : ............. Rnd.Teleport: ............. Vampiric : ... Sust Dex : ............. Aggravate : ............. Chaotic : ... Sust Con : ............. TY Curse : ............. Force Wep.: ... Sust Chr : ............. [Quest Information] < Completed Quest > Thieves Hideout (Danger level: 5) - level 17 Warg problem (Danger level: 5) - level 18 Orc Camp (Danger level: 15) - level 27 The Sewer (Danger level: 15) - level 30 Logrus Master (Danger level: 25) - level 30 Old Man Willow Quest (Danger level: 22) - level 32 Dark Elven Lords Quest (Danger level: 25) - level 32 The Mimic's Treasure (Danger level: 25) - level 32 Tengu and Death Swords (Danger level: 25) - level 32 Vapor Quest (Danger level: 25) - level 32 The Tower (Danger level: 30) - level 32 The Vault (Danger level: 30) - level 32 Doom Quest 1 (Danger level: 15) - level 34 < Failed Quest > Nothing. [Last Messages] > You have 4 charges remaining. > You feel better. > Jack of Shadows grunts with pain. > You have 3 charges remaining. > Jack of Shadows says, 'Power of shadow is infinite.' > Jack of Shadows concentrates on his wounds. > Jack of Shadows looks healthier. > You feel a little better. > Jack of Shadows grunts with pain. > You have 2 charges remaining. > You feel better. > Jack of Shadows grunts with pain. > You have 1 charge remaining. > Jack of Shadows concentrates on his wounds. > Jack of Shadows looks healthier. > Jack of Shadows invokes a darkness storm. > *** LOW HITPOINT WARNING! *** > You feel better. > Jack of Shadows grunts with pain. > You have 0 charges remaining. > You feel better. > Jack of Shadows grunts with pain. > You have 30 charges remaining. > You feel yourself slow down. > Jack of Shadows invokes a darkness storm. > *** LOW HITPOINT WARNING! *** > Jack of Shadows invokes a darkness storm. > Screen dump saved. > What do you mean 'aaargllhhhh'? Hey man, I've paid for this. > Goodbye, Dalanda! > Character dump successful. [Miscellaneous Information] Recall Depth: !Yeek cave : level 5 !Orc cave : level 23 Forest : level 15 Castle : level 45 Preserve Mode: ON Autoscum: OFF Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 Arena: 30 Victories You have defeated 15079 enemies. [Virtues] Your alighnment : Neutral You are the living embodiment of Harmony. You are the polar opposite of Compassion. You are very virtuous in Vitality. You are the polar opposite of Patience. You are a great champion of Temperance. You are an enemy of Sacrifice. You are a bitter enemy of Honour. You are a great champion of Justice. [Character Equipment] a) The Short Sword of Merlin (1d7) (+9,+9) (+2 attacks) b) The Large Leather Shield of Celegorm [6,+20] c) The Heavy Crossbow 'Bloodrain' (x5) (+13,+12) (+4 to speed) d) a Ring of Confusion Resistance e) a Ring of Shard Resistance and Damage (+0,+4) f) an Amulet of Charisma and Hold Life (+5) g) a Feanorian lamp of Immortal Eye h) The Hard Leather Armour of Himring [6,+15] i) The Cloak 'Colannon' [1,+15] (+3 to stealth) j) The Metal Cap of Thengel [3,+10] (+3) k) a Set of Leather Gloves of Magic Mastery [1,+9] (+2) l) a Pair of Metal Shod Boots of Free Action [6,+9] [Character Inventory] a) 2 Song Books [Apprentice Handbook] b) 2 Song Books [Minstrel's Music] c) 2 Song Books [Harps of Rivendell] d) a Life Spellbook [Book of the Unicorn] e) a Mushroom of Restoring f) 3 Rations of Food g) 14 Potions of Cure Critical Wounds h) a Potion of Restore Mana i) a Potion of Resistance j) 17 Scrolls of Phase Door {!*} k) 11 Scrolls of Teleportation {!*} l) 2 Rods of Recall {!*} m) 4 Rods of Teleport Other n) 4 Rods of Disarming o) 3 Wands of Lightning Balls (30 charges) p) 2 Wands of Striking (0 charges) q) a Staff of Teleportation (7 charges) r) a Staff of Starlight (7 charges) s) a Staff of Speed (6 charges) t) a Staff of Speed (5 charges) u) a Ring of Nexus Resistance v) a Morning Star (Chaotic) (2d6) (+8,+3) w) 16 Bolts (1d5) (+7,+7) (117/175) {=g@f1} [Home Inventory] ( page 1 ) a) 3 Song Books [Apprentice Handbook] b) 5 Song Books [Minstrel's Music] c) a Song Book [Harps of Rivendell] d) 2 Books of Kendo [Gorinnosho] e) 2 Craft Spellbooks [Note of Acting Master] f) 2 Trump Spellbooks [Trumps of Doom] g) a Trump Spellbook [Five Aces] h) a Chaos Spellbook [Chaos Channels] i) a Nature Spellbook [Nature's Gifts] j) a Life Spellbook [Book of the Unicorn] k) a Mushroom of Restore Strength l) 12 Mushrooms of Restoring ( page 2 ) a) 3 Pieces of Elvish Waybread b) 37 Potions of Speed c) 19 Potions of Resist Heat d) 4 Potions of Resist Cold e) 43 Potions of Healing f) 3 Potions of *Healing* g) 17 Potions of Restore Mana h) 3 Potions of Enlightenment i) 3 Potions of Self Knowledge j) 24 Potions of Resistance k) 22 Potions of Curing l) 2 Scrolls of Summon Pet ( page 3 ) a) 38 Scrolls of Teleport Level b) a Scroll of *Identify* c) a Scroll of *Identify* {50% off} d) a Scroll of Remove Curse e) 6 Scrolls of Enchant Weapon To-Hit f) 13 Scrolls of Protection from Evil g) a Scroll of Rune of Protection h) 3 Scrolls of Dispel Undead i) 3 Scrolls of Genocide j) 4 Scrolls of Summon Kin k) 2 Rods of Trap Location l) 2 Rods of Door/Stair Location ( page 4 ) a) 4 Rods of Recall {!*} b) a Rod of Illumination c) 4 Rods of Detection d) a Rod of Probing e) 3 Rods of Pesticide f) a Rod of Teleport Other g) 9 Rods of Disarming h) 16 Rods of Light i) 5 Rods of Sleep Monster j) a Rod of Drain Life k) 6 Rods of Acid Bolts l) 16 Rods of Lightning Bolts ( page 5 ) a) 17 Rods of Fire Bolts b) 9 Rods of Frost Bolts c) a Rod of Acid Balls d) 2 Rods of Lightning Balls e) 3 Rods of Fire Balls f) 2 Rods of Cold Balls g) 2 Rods of Stone to Mud h) a Rod of Aggravate Monster i) 9 Wands of Teleport Other (99 charges) j) 8 Wands of Light (84 charges) k) a Wand of Stinking Cloud (7 charges) l) 3 Wands of Magic Missile (17 charges) ( page 6 ) a) 15 Wands of Acid Bolts (166 charges) b) 2 Wands of Tame Monster (13 charges) c) 11 Wands of Fire Bolts (110 charges) d) 11 Wands of Frost Bolts (91 charges) e) a Wand of Acid Balls (7 charges) f) 4 Wands of Lightning Balls (34 charges) g) 5 Wands of Cold Balls (29 charges) h) 13 Staffs of Starlight (13x 12 charges) i) a Staff of Detect Evil (14 charges) j) a Staff of Slow Monsters (8 charges) k) 4 Staffs of Speed (4x 6 charges) l) a Staff of Speed (4 charges) ( page 7 ) a) 2 Staffs of Probing (2x 6 charges) b) a Staff of Probing (5 charges) c) a Ring of Teleportation and Slaying (+3,+1) d) a Ring of Levitation e) a Ring of Resist Fire f) a Ring of Protection [+16] g) a Ring of Acid [+11] h) a Ring of Flames [+14] i) a Ring of Ice [+7] j) 2 Rings of Poison Resistance and Magic Missile k) a Ring of Poison Resistance l) 10 Rings of Free Action ( page 8 ) a) a Ring of See Invisible and Power Throwing b) a Ring of Constitution (+5) c) a Ring of Accuracy (+14) d) a Ring of Damage (+14) e) a Ring of Slaying (+10,+11) f) 4 Rings of Light and Darkness Resistance g) 3 Rings of Nether Resistance h) a Ring of Nexus Resistance and Wizardry i) 6 Rings of Nexus Resistance j) 5 Rings of Sound Resistance k) 10 Rings of Confusion Resistance l) 7 Rings of Shard Resistance ( page 9 ) a) an Amulet of Resist Acid and Hold Life b) an Amulet of Charisma and Protection [+2] (+2) c) an Amulet of the Magi [+4] (+7 to searching) d) an Amulet of Anti-Teleportation e) an Amulet of Wisdom and Protection [+5] (+2) f) The Phial of Galadriel (+1 to searching) g) The Stone of Lore h) Blue Dragon Scale Mail (-2) [30,+13] {sell} i) Balance Dragon Scale Mail (-2) [30,+14] j) Rusty Chain Mail of Resistance (-5) [14,+12] {sell} k) Chain Mail of Resistance (-2) [14,+19] l) Double Ring Mail of Elvenkind (-2) [15,+12] (+1 to stealth) ( page 10 ) a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) b) Metal Brigandine Armour of Elvenkind (-3) [19,+8] (+3 to stealth) c) Partial Plate Armour of Resistance (-3) [22,+17] d) Metal Lamellar Armour of Elvenkind (-3) [23,+16] (+1 to stealth) e) Haramakido of Resistance (-2) [17,+13] f) a Robe of Permanence [2,+10] g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) h) Rhino Hide Armour of Elvenkind (-1) [8,+13] (+2 to stealth) i) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {sell} j) Padded Armour of Resistance [5,+13] k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) l) Black Clothes of Resistance [4,+31] (+2 to stealth) ( page 11 ) a) a Cloak of the Bat (-12,-13) [1,+3] (+3) b) an Elven Cloak of Electricity [4,+21] (+1 to stealth) c) a Fur Cloak of Electricity [3,+13] d) a Small Metal Shield of Reflection [5,+10] e) a Large Leather Shield of Night and Day [6,+5] f) a Large Metal Shield of Reflection [8,+10] g) a Metal Cap of Beauty [3,+4] (+4) h) The Iron Helm 'Holhenneth' [5,+10] (+2) i) a Set of Gauntlets of Free Action [2,+9] j) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) k) a Pair of Soft Leather Boots of Jumping [2,+9] l) a Pair of Metal Shod Boots of Free Action [6,+9] ( page 12 ) a) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) b) The Dagger 'Dethanc' (1d4) (+4,+6) c) a Dagger of Extra Attacks (1d4) (+6,+3) (+1 attack) d) The Dagger 'Narthanc' (1d4) (+4,+6) e) a Dagger of Slay Dragon (1d4) (+7,+9) f) a Dagger of *Slay* Troll (1d4) (+6,+4) (+2) g) a Dagger of *Slay* Human (1d4) (+3,+4) (+1) h) a Tanto (Chaotic) (1d5) (+6,+6) i) a Rapier of *Slay* Human (1d6) (+11,+7) (+2) j) a Rapier of Slay Human (1d6) (+5,+5) k) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) l) a Small Sword of *Slay* Dragon (1d6) (+5,+8) (+1) ( page 13 ) a) a Small Sword of *Slay* Giant (1d6) (+6,+8) (+2) b) a Cutlass (Pattern Weapon) (1d7) (+11,+11) (+1) c) The Cutlass of Tomoe (1d7) (+5,+3) (+4 to searching) d) a Khopesh of Venom (2d4) (+7,+5) e) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) f) The Broad Sword 'Grayswandie' (2d5) (+20,+20) g) The Long Sword 'Anduril' (2d5) (+12,+15) [+5] (+4) {!d!s!k!v} h) The Long Sword 'Bugslayer' (4d5) (+19,+20) (+3 to infravision) i) a Long Sword of Sharpness (2d5) (+6,+8) (+5) j) a Long Sword of Venom (2d5) (+8,+4) k) a Long Sword of Slay Dragon (2d5) (+5,+4) l) a Long Sword of Slay Animal (2d5) (+9,+5) ( page 14 ) a) a Long Sword of Slay Demon (2d5) (+10,+11) b) a Scimitar of Slay Human (2d5) (+5,+7) c) a Ninjato (Holy Avenger) (1d9) (+12,+5) [+1] (+4) d) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) e) a Katana of Extra Attacks (3d4) (+12,+10) (+1 attack) f) a Katana of *Slay* Giant (3d4) (+9,+9) (+2) g) a Claymore of Force (2d8) (+6,+8) (+2) h) a Claymore of *Slay* Evil (2d8) (+11,+5) (+1) i) a Two-Handed Sword of Westernesse (3d6) (+9,+17) (+2) j) a Two-Handed Sword of Slaying (6d6) (+5,+10) k) a Two-Handed Sword of *Slay* Human (3d6) (+10,+4) (+1) l) a Two-Handed Sword of *Slay* Orc (3d6) (+4,+3) (+2) ( page 15 ) a) a Two-Handed Sword of Slay Human (3d6) (+9,+4) b) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed} c) an Executioner's Sword (Chaotic) (4d5) (+5,+6) d) a Blade of Chaos of Slay Evil (6d5) (+7,+8) e) a Blade of Chaos (6d5) (+7,+8) f) 2 Poison Needles (1d1) (+0,+0) g) a Hatchet of Slay Dragon (1d5) (+2,+6) h) a Sickle of Extra Attacks (2d3) (+9,+9) (+1 attack) i) an Awl-Pike of *Slay* Human (1d8) (+5,+8) (+2) j) an Awl-Pike of Slay Undead (1d8) (+7,+9) k) a Trident (Chaotic) (1d8) (+8,+10) l) a Pike of Slay Evil (3d5) (+5,+7) ( page 16 ) a) a Naginata (Defender) (2d6) (+13,+12) [+1] (+3 to stealth) b) a Beaked Axe (Defender) (2d6) (+7,+8) [+3] (+2 to stealth) c) a Beaked Axe of *Slay* Animal (2d6) (+8,+12) (+2) d) a Beaked Axe of Slay Dragon (2d6) (+8,+9) e) a Beaked Axe of *Slay* Orc (2d6) (+4,+8) (+2) f) a Broad Axe of Slay Undead (2d6) (+5,+17) g) a Lucerne Hammer (Holy Avenger) (2d5) (+13,+8) [+3] (+3) h) a Lucerne Hammer (Holy Avenger) (2d5) (+8,+10) [+1] (+2) i) a Glaive (Defender) (3d6) (+14,+7) [+7] (+1 to stealth) j) a Glaive of Prism (2d6) (+2,+9) k) a Halberd of Extra Attacks (3d5) (+7,+10) (+2 attacks) l) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {sell} ( page 17 ) a) The Great Axe 'Phoenix' (4d4) (+11,+17) (+3) b) The Whip of Dr. Jones (1d6) (+16,+13) (+1) c) The Nunchaku 'Laserscope' (2d3) (+20,+19) (+3 to searching) {!d!v!k!s} d) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) e) a Mace (Pattern Weapon) (2d4) (+21,+8) (+2) f) a Mace of Slay Undead (2d4) (+7,+7) g) The Ball-and-Chain 'Weekend Warrior' (2d4) (+10,+6) [+6] (+2 to stealth) h) a Ball-and-Chain of *Slay* Undead (2d4) (+3,+2) (+1) i) a Ball-and-Chain of Slay Giant (2d4) (+12,+9) j) a Jo Staff of *Slay* Troll (1d7) (+14,+13) (+1) k) a War Hammer of Melting (3d3) (+7,+1) l) a Morning Star of Extra Attacks (2d6) (+8,+4) (+1 attack) ( page 18 ) a) a Flail of Slay Dragon (2d6) (+2,+11) b) a Bo Staff of Extra Attacks (1d11) (+9,+12) (+2 attacks) c) a Wizardstaff (1d2) (+2,+6) d) a Wizardstaff (1d2) (-2,-9) e) a Gnomish Shovel (1d2) (+0,+0) (+2) f) a Sling of Extra Might (x3) (+7,+7) g) a Short Bow of Velocity (x2) (+16,+15) h) The Heavy Crossbow 'Raukotil' (x4) (+13,+12) [+13] (+4) i) 28 Bolts of Holy Might (1d5) (+9,+8) (123/184) {=g@f1} j) 34 Bolts of Frost (1d5) (+6,+10) (133/199) k) 14 Bolts of Hurt Evil (1d5) (+2,+4) (101/151) l) 18 Steel Bolts (3d5) (+4,+3) (128/192) ( page 19 ) a) 20 Steel Bolts (3d5) (+3,+2) (123/184) b) 24 Steel Bolts (3d5) (+0,+0) (112/168) c) 16 Sheaf Arrows of Wounding (2d4) (+9,+8) d) 17 Sheaf Arrows (2d4) (+8,+8) e) 5 Arrows of Hurt Animal (1d4) (+7,+3) {=g@f2} f) 25 Arrows of Hurt Dragon (1d4) (+4,+2) g) 46 Sheaf Arrows (2d4) (+6,+6) h) 57 Arrows (1d4) (+6,+6) {=g@f1} i) 84 Arrows (1d4) (+5,+5) {=g@f1} j) 22 Arrows (1d4) (+6,+4) k) 21 Sheaf Arrows (2d4) (+5,+3) l) 16 Sheaf Arrows (2d4) (+6,+2) ( page 20 ) a) 70 Sheaf Arrows (2d4) (+4,+4) b) 19 Arrows (1d4) (+2,+2) c) 20 Seeker Arrows (6d4) (+7,+3) d) The Black Arrow of Bard (8d4) (+30,+19) e) a Magical Figurine of a Vampire lord f) a Magic Whistle [Museum] ( page 1 ) a) The Long Sword of Castration (2d5) (-21,-16) (-5 to speed) {cursed} [Check Sum: "b4eb8b67d62a4e05ec"]