[Hengband 1.6.2 Character Dump] Name : Ordinary Malefor Sex : Female Age 104 STR!: 18/*** Race : Zombie Height 68 INT!: 18/10 Class : Cavalry Weight 103 WIS!: 15 Social Class 1 DEX!: 18/210 Align Evil Con!: 18/185 18/190 CHR!: 18/50 Right hand (+66,+35) Hit point -20/ 946 Fighting : Amber [15] SP (Mana) 0/ 0 Bows/Throw : Amber [22] Blows/Round 5+0 Saving Throw: Superb AverageDmg/Rnd 205+0 Level 50 Stealth : Excellent Experience 8619628 Shooting (+61,+15) Max Exp 8644488 Perception : Excellent Multiplier x4.80 Exp to Adv ***** Searching : Excellent Shots/Round 2.50 Gold 2947696 Disarming : Superb Magic Device: Excellent AC [33,+109] Time Day 56 2:50 Speed Riding (+4+10) Play time 176:10:36 Infra-Vision: 20 feet (Character Background) You were created by a Wizard. You have puke yellow eyes, oily bright red hair, and white ulcerous skin. ...You were killed by an Eye druj in the quest 'The Royal Crypt'. Modification Sex : Female Stat BaseRacClaPerMod ActualCurrent abcdefghijkl@ Race : Zombie STR!: 18/120 2 2 0 15 18/*** 5....2.2.3.3. Class : Cavalry INT!: 18/130 -6 -2 0 -4 18/10 ............4 Level : 50 WIS!: 18/70 -6 -2 0 -2 15 .....2......4 Hits : -20/946 DEX!: 18/130 1 2 0 5 18/210 .......2.3... Mana : 0/0 Con!: 18/70 4 2 0 6 18/190 18/185 .........3.3. CHR!: 18/80 -3 0 0 0 18/50 ............. | }=="~[(]]] | }=="~[(]]] | }=="~[(]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : +......+.+... Sound : .......+..... Speed : ...........+. Elec : +......+..... Nether: ............+ FreeAction: +....+..+.... Fire : +......+..*.. Nexus : .........+... SeeInvisi.: +....++.+...+ Cold : +......+....+ Chaos : .....+.+..... Hold Life : .....+..+...+ Poison: ............+ Disnch: ..........++. Warning : ............. Light : ....+........ Fear : ............+ SlowDigest: ............+ Dark : ....+........ Reflct: ............. Regene. : ....++....... Shard : ...+......... AuFire: ............. Levitation: ............. Blind : ......+...... AuElec: ............. Perm Lite : +............ Conf : .....+.+..... AuCold: ............. Cursed : ....+........ | | }=="~[(]]] | }=="~[(]]] ab@ abcdefghijkl@ abcdefghijkl@ Slay Evil : *.. Telepathy : ........+.... Add Blows : ............. Slay Und. : *.. ESP Evil : ............. Add Tunnel : ............. Slay Demon: *.. ESP Noliv.: ............. Add Infra : ............. Slay Drag.: ... ESP Good : ............. Add Device : ............. Slay Human: ... ESP Undead: ............. Add Stealth : ........+.... Slay Anim.: ... ESP Demon : ............. Add Search : ........+.... Slay Orc : *.. ESP Dragon: ............. Slay Troll: *.. ESP Human : ............. Riding : ............. Slay Giant: ... ESP Animal: ............. Throw : ............. Acid Brand: ... ESP Orc : ............. Blessed : +....+....... Elec Brand: ... ESP Troll : ............. No Teleport : ............. Fire Brand: +.. ESP Giant : ............. Anti Magic : ............. Cold Brand: ... Econom. Mana: ............. Poison Brd: ... Sust Str : +............ Sharpness : ... Sust Int : ............. Drain Exp : ............. Quake : ... Sust Wis : ............. Rnd.Teleport: ............. Vampiric : ... Sust Dex : ............. Aggravate : ............. Chaotic : ... Sust Con : ............. TY Curse : ............. Force Wep.: ... Sust Chr : ............. [Leading Pets] a Drolem(riding) [Quest Information] < Completed Quest > Warg problem (Danger level: 5) - level 28 Thieves Hideout (Danger level: 5) - level 28 Robin Hood, the Outlaw (Dungeon level: 6) - level 28 Old Man Willow Quest (Danger level: 22) - level 28 The Sewer (Danger level: 15) - level 29 The Ghost 'Q' (Dungeon level: 12) - level 32 Orc Camp (Danger level: 15) - level 32 Rich, the Thief (Dungeon level: 24) - level 32 Doom Quest 1 (Danger level: 15) - level 33 Logrus Master (Danger level: 25) - level 33 Dark Elven Lords Quest (Danger level: 25) - level 33 Tengu and Death Swords (Danger level: 25) - level 34 The Mimic's Treasure (Danger level: 25) - level 34 Vapor Quest (Danger level: 25) - level 36 The Vault (Danger level: 30) - level 36 The Tower (Danger level: 30) - level 36 Sleipnir, the Odin's Steed (Dungeon level: 44) - level 44 The Lernean Hydra (Dungeon level: 50) - level 45 Haunted House (Danger level: 48) - level 50 Water Cave (Danger level: 50) - level 50 < Failed Quest > Judge Death (Dungeon level: 38) - level 34 [Last Messages] > The Eye druj magically summons an undead adversary! > The Skull druj gestures fluidly. > You are engulfed in a whirlpool. > The Mummified human is destroyed. > The Night mare ignores the attack. > The Grave wight gasps. > Your Drolem(riding) ignores the attack. > The Eye druj shrugs off the attack. > *** LOW HITPOINT WARNING! *** > The Eye druj casts a nether ball. > Your Drolem(riding) shrugs off the attack. > The Night mare is immune. > The Grave wight is immune. > The Eye druj is immune. > The Skull druj is immune. > *** LOW HITPOINT WARNING! *** > Your Drolem(riding) bites the Eye druj. > The Eye druj ignores the attack. > Your Drolem(riding) bites the Eye druj. > The Eye druj ignores the attack. > Your Drolem(riding) claws the Eye druj. > The Eye druj resists a lot. > Your Drolem(riding) misses the Eye druj. > Really try 21 Scrolls of Teleportation {!*}? [y/n] > You have 20 Scrolls of Teleportation {!*}. > It magically summons an undead adversary! > The Eye druj casts a mana bolt. > Screen dump saved. > Not me! > Goodbye, Malefor! > Character dump successful. [Miscellaneous Information] Recall Depth: Angband : level 50 !Yeek cave : level 5 !Orc cave : level 23 !Forest : level 32 !Castle : level 65 Preserve Mode: ON Autoscum: OFF Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 Arena: Defeated by Shambler in the 35th fight You have defeated 26615 enemies. [Virtues] Your alighnment : Evil You are an arch-enemy of Valour. You are the living embodiment of Harmony. You are the living embodiment of Unlife. You are a great champion of Justice. You are the polar opposite of Honour. You are the living embodiment of Temperance. You have sinned against Sacrifice. You are the polar opposite of Patience. [Mutations] You are moronic (-4 INT/WIS). You are completely fearless. [Character Equipment] a) The Long Sword of Falis (2d5) (+20,+15) (+5) {!d!s!k!v} b) (nothing) c) a Long Bow of Extra Might (x4) (+10,+15) d) a Ring of Shard Resistance e) a Ring of Light and Darkness Resistance and Regeneration {cursed, !d!s!k!v} f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs} g) a Feanorian lamp of Immortal Eye h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSoCa} i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele} j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx} k) The Set of Leather Gloves of Corona [1,+10] {*Fi;Di} l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di} [Character Inventory] a) 2 Potions of Speed b) 24 Potions of Cure Critical Wounds c) 8 Potions of Healing {!k} d) 3 Potions of Resistance e) 30 Scrolls of Phase Door {!*} f) 20 Scrolls of Teleportation {!*} g) 4 Scrolls of Teleport Level {!*} h) 2 Rods of Perception {@z3} i) 7 Rods of Recall {!*} j) 6 Rods of Illumination {@z1} k) a Rod of Enlightenment l) 8 Rods of Detection (1 charging) {@z2} m) 6 Rods of Teleport Other n) 9 Rods of Stone to Mud (1 charging) o) 4 Wands of Heal Monster (24 charges) p) a Wand of Acid Balls (8 charges) q) a Staff of Starlight (10 charges) r) a Staff of *Destruction* (3 charges) s) The Main Gauche of Azaghal (2d5) (+12,+14) {!d!v!s!k} t) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {!d!s!k!v} u) an Arrow of Holy Might (1d4) (+8,+5) (108/270) {=g@f1} v) 98 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g@f1} [Home Inventory] ( page 1 ) a) 39 Mushrooms of Restoring b) 40 Potions of Speed c) 43 Potions of Resist Heat d) 37 Potions of Cure Critical Wounds e) 61 Potions of Healing {!k} f) 6 Potions of *Healing* {!k} g) a Potion of Life {!k} h) a Potion of Augmentation i) a Potion of *Enlightenment* j) 5 Potions of Self Knowledge k) 40 Potions of Resistance l) 11 Potions of Curing ( page 2 ) a) 3 Potions of New Life b) a Potion of Polymorph c) 15 Scrolls of Teleport Level {!*} d) a Scroll of *Remove Curse* e) 47 Scrolls of Enchant Armor f) 13 Scrolls of Enchant Weapon To-Dam g) 23 Scrolls of Protection from Evil h) a Scroll of Rune of Protection i) 3 Scrolls of *Destruction* j) 4 Scrolls of Dispel Undead k) 5 Scrolls of Genocide l) a Scroll of Mass Genocide ( page 3 ) a) a Scroll of Fire b) 6 Rods of Probing c) a Rod of Curing d) 6 Rods of Disarming e) 10 Rods of Slow Monster f) 2 Rods of Drain Life g) 13 Rods of Acid Bolts h) 12 Rods of Lightning Bolts i) 18 Rods of Fire Bolts j) 2 Rods of Acid Balls k) 7 Rods of Lightning Balls l) 3 Rods of Fire Balls ( page 4 ) a) 6 Rods of Cold Balls b) 16 Wands of Heal Monster (84 charges) c) 22 Wands of Haste Monster (124 charges) d) a Wand of Disintegrate (4 charges) e) 3 Wands of Dragon's Flame (15 charges) f) a Wand of Dragon's Frost (5 charges) g) a Wand of Rockets (4 charges) h) 2 Wands of Striking (10 charges) i) 2 Wands of Annihilation (8 charges) j) 9 Staffs of Haste Monsters (9x 12 charges) k) 7 Staffs of Teleportation (7x 10 charges) l) 5 Staffs of Perception (5x 21 charges) {@u7} ( page 5 ) a) 13 Staffs of Starlight (13x 12 charges) b) 11 Staffs of Enlightenment (11x 11 charges) c) 4 Staffs of Speed (4x 8 charges) d) 6 Staffs of Dispel Evil (6x 8 charges) e) 3 Staffs of *Destruction* (3x 5 charges) f) 12 Staffs of Animate Dead (12x 8 charges) g) a Ring of Levitation h) a Ring of Protection [+18] i) a Ring of Acid [+9] j) a Ring of Flames [+8] k) a Ring of Ice [+7] l) 3 Rings of Poison Resistance ( page 6 ) a) 14 Rings of Free Action b) 3 Rings of See Invisible c) a Ring of Strength (+4) d) a Ring of Lightning [+12] e) a Ring of Dexterity (+4) f) a Ring of Constitution and Wizardry (+3) {Cn} g) a Ring of Accuracy (+16) h) a Ring of Damage (+17) i) a Ring of Slaying (+9,+11) j) a Ring of Speed (+5) k) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr} l) a Ring of Fear Resistance ( page 7 ) a) 5 Rings of Nether Resistance b) a Ring of Nexus Resistance c) a Ring of Sound Resistance and Mana bolt {So} d) a Ring of Confusion Resistance and Light e) 3 Rings of Shard Resistance f) a Ring of Chaos Resistance g) a Ring of Blindness Resistance h) a Ring of Extra Shots i) a Ring of Reinforce Muscle (+2) j) an Amulet of Charisma (+6) k) an Amulet of the Magi [+7] (+6 to searching) l) an Amulet of the Magi [+6] (+6 to searching) ( page 8 ) a) an Amulet of the Magi and Resist Fire [+3] (+4 to searching) {SrIf;Fi;FaSi~DPL} b) an Amulet of the Magi [+5] (+4 to searching) c) The Amulet of Carlammas (+2) {Cn;Fi} d) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi} e) an Amulet of Anti-Magic f) 2 Amulets of Anti-Teleportation g) an Amulet of Resistance (Defender) [+6] (+4 to stealth) {Sl;AcElFiCoCf;FaSiRgLv} h) an Amulet of Telepathy i) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx} j) The Torque of Boromir (+0,+8) {Fe(St} k) The Inro of Mito Koumon (+2) {InWiChSrIf;Si} l) an Amulet of Intelligence (+3) ( page 9 ) a) an Amulet of Wisdom (+5) b) an Amulet of Magic Device Mastery (+2) c) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu} d) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC} e) The Incandescent Light of Yeduson (+3 to infravision) {If[FE} f) The Phial of Galadriel (+1 to searching) g) The Star of Elendil (+1 to speed) {Sp;SiHl} h) The Stone of Lore i) The Palantir of Westernesse (+3) {WiCh~Tele} j) Law Dragon Scale Mail (-2) [30,+23] k) Chaos Dragon Scale Mail (-2) [30,+10] l) Ring Mail of Resistance (-2) [12,+15] {AcElFiCoPoSo} ( page 10 ) a) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCaDi~Z} b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNtNx} c) Chain Mail of Resistance (-2) [14,+13] d) Double Ring Mail of Elvenkind (-2) [15,+17] (+3 to stealth) {Sl;AcElFiCoBl} e) The Double Ring Mail 'Thinmenbel' (+2,+7) [15,+20] (+4 to infravision) {If;FiDk[T} f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoLiCf} g) Double Chain Mail of Elvenkind (-2) [16,+10] (+3 to stealth) h) The Bar Chain Mail 'Red Belet' (-2) [18,+13] (+4) {StDxCn;Cf} i) Partial Plate Armour of Resistance (-3) [22,+16] {AcElFiCoSo} j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu} k) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx} l) Ribbed Plate Armour of Resistance (-3) [28,+11] {AcElFiCoLi} ( page 11 ) a) Paper Armour of Elvenkind [4,+18] (+1 to stealth) {Sl;AcElFiCoSh} b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) c) Soft Leather Armour of Elvenkind [4,+15] (+1 to stealth) {Sl;AcElFiCoSh} d) Soft Studded Leather of Elvenkind [5,+20] (+2 to stealth) e) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C} f) Hard Studded Leather of Elvenkind (-1) [7,+11] (+1 to stealth) {Sl;AcElFiCoNt} g) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) h) The Cord Armour of Halloween [6,+17] i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt} j) a Cloak of Aman [1,+10] (+3 to stealth) {Sl;Ca} k) The Cloak of Thorongil [1,+10] {Ac;FaSi} l) a Cloak of Freezing [1,+12] {Co[C} ( page 12 ) a) a Cloak of Protection [1,+18] b) an Elven Cloak of Stealth [4,+14] (+6 to stealth) {SlSr} c) a Fur Cloak of Electricity [3,+19] {El[E} d) a Small Leather Shield of Resistance [3,+20] {AcElFiCoDi} e) a Small Leather Shield of Reflection [3,+14] f) The Large Leather Shield of Celegorm [6,+20] {!d!s!k!v} g) The Large Leather Shield of Phasing [6,+15] (+4 to stealth) {DxSlIf;ElFiCoSh;Lu(Dx} h) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good} i) a Knight's Shield of Resistance [10,+12] {AcElFiCoPo} j) a Knight's Shield of Night and Day [10,+11] k) an Iron Crown of Telepathy [0,+7] {~Tele~D} l) an Iron Crown of the Magi [0,+8] (+2) {In;AcElFiCoLi~p(In} ( page 13 ) a) an Iron Crown of Lordliness [0,+7] (+3) {WiCh;So(WiCh} b) an Iron Crown of Lordliness [0,+8] (+2) {WiCh;Nx(WiCh} c) an Iron Crown of Lordliness [0,+6] (+3) {WiCh;Dk(WiCh} d) The Iron Crown of Beruthiel [0,+25] (-25) {cursed, StDxCn;MaFaSi~Tele~L} e) a Golden Crown of Telepathy [0,+11] {~Nolv~pDPZ} f) a Golden Crown of the Magi [0,+4] (+1) {In;AcElFiCoLi;Rg(In} g) a Golden Crown of Might [0,+5] (+1) h) a Golden Crown of Seeing [0,+7] (+6 to searching) {Sr;Bl;Si} i) a Jewel Encrusted Crown of the Magi [0,+10] (+2) {In;AcElFiCoCf~o(In} j) The Metal Cap of Thengel [3,+12] (+3) k) The Metal Cap 'Ancatum' [3,+16] (+2 to searching) {Sr;Ac(Wi} l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {InWiSr;AcCoPoCaDiFe;FaSi[M~Good.} ( page 14 ) a) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si} b) a Set of Leather Gloves of Genji (+1,+0) [1,+11] (+1) c) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn} d) The Set of Leather Gloves 'Holy Strength' [1,+12] (+3 to infravision) {WiIf;So(Wi} e) a Set of Leather Gloves of Magic Mastery [1,+8] (+3) {Md} f) a Set of Leather Gloves of Agility [1,+9] (+5) {Dx} g) a Set of Gauntlets of Slaying (+1,+3) [2,+2] h) a Pair of Hard Leather Boots of Free Action [3,+8] i) a Pair of Dragon Boots [5,+22] j) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth) k) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx} l) The Dagger 'Grimtooth' (1d4) (+8,+7) (+1 attack) {@w1} ( page 15 ) a) The Dagger 'Dethanc' (1d4) (+4,+6) {ElNt;Th|E} b) The Dagger 'Narthanc' (1d4) (+4,+6) c) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoSh;Th|Co} d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Sh;FaSi/TP~oTP} e) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} f) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z} g) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) h) a Sabre of Sharpness (1d7) (+5,+2) (+1) i) a Tulwar (Trump Weapon) (2d4) (+9,+12) (+1 to searching) {Sr;ShNx;FaHlSdRg/*U.} j) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) k) a Broad Sword (Pattern Weapon) (2d5) (+11,+7) (+1) {>15000} l) a Broad Sword of *Slay* Demon (2d5) (+10,+8) (+2) ( page 16 ) a) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiRgLu|F/*oT(Dx} b) a Long Sword (Holy Avenger) (2d5) (+10,+10) [+4] (+3) {!d!s!k!v} c) a Long Sword of *Slay* Giant (2d5) (+10,+8) (+2) d) a Long Sword of Slay Animal (2d5) (+5,+9) e) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT} f) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth) g) The Katana 'Aglarang' (8d4) (+0,+0) (+2) {AtSpDx|S(Dx} h) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) i) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx} j) a Katana (Pattern Weapon) (3d4) (+7,+14) (+1) {>15000} k) The Bastard Sword 'Calris' (5d4) (-19,+20) (+5) l) a Bastard Sword of Westernesse (3d4) (+9,+10) (+2) {>15000} ( page 17 ) a) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4) {StCn;AcFiCoCaDi;FaSiLuAg|FCa/pUL~Tele(St} b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) c) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} d) The Halberd 'Osondir' (3d5) (+6,+9) (+3) e) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT} f) The Lance 'Instant Mage Maker' (2d8) (+14,+9) (+4 to searching) {InSr;SiRg(In} g) a Lance of *Slay* Undead (2d8) (+5,+7) (+2) h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {StCnSl;AcElFiCoBl;FaSiRgLv/oTU} i) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {!d!s!k!v} j) a Heavy Lance (Trump Weapon) (4d8) (+12,+15) (+2 to searching) {Sr;DkNx;FaSdRg/*.} k) a Heavy Lance of Venom (4d8) (+14,+8) l) The Club of Samson (2d4) (+8,+10) (+3) {>15000} ( page 18 ) a) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z} b) a Mace (Defender) (2d4) (+11,+13) [+1] (+3 to stealth) {>15000} c) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*} d) a Heavy Crossbow of Accuracy (x4) (+4,+15) e) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtFe;Rg} f) 30 Steel Bolts of Flame (3d5) (+7,+5) g) 99 Steel Bolts (3d5) (+7,+7) h) 89 Steel Bolts (3d5) (+7,+7) i) 85 Steel Bolts (3d5) (+7,+7) j) 64 Steel Bolts (3d5) (+7,+7) k) 77 Bolts (1d5) (+5,+5) l) 48 Seeker Bolts (6d5) (+9,+9) ( page 19 ) a) 55 Sheaf Arrows of Hurt Evil (2d4) (+8,+9) (139/347) b) 99 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g} c) 99 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g} d) 99 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g} e) 60 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g} f) 72 Sheaf Arrows (2d4) (+10,+10) (144/360) {=g@f1} g) 78 Arrows (1d4) (+4,+4) (103/257) {=g@f1} h) 58 Arrows (1d4) (+0,+0) (84/210) {=g@f1} i) 96 Seeker Arrows (6d4) (+10,+10) (192/480) j) a Capture Ball (a Great Wyrm of Many Colours) {+10} k) a Capture Ball (an Ent) l) a Capture Ball (a 9-headed hydra) ( page 20 ) a) a Capture Ball (a Death drake) b) a Capture Ball (an Ancient white dragon) c) a Capture Ball (an Unicorn) d) a Capture Ball (an Ethereal drake) e) a Capture Ball (a Law drake) f) a Capture Ball (a Shantak) g) a Capture Ball (a Night mare) {25% off} h) a Capture Ball (empty) i) a Magical Figurine of a Raal's Tome of Destruction j) a Magic Whistle [Museum] ( page 1 ) a) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ} [Check Sum: "b4eb8b67d62a4e05ec"]